Bethesda plans to upgrade Elder Scrolls Online later this year after the release of Project Scorpio.
One of Bethesda’s strong bets is Elder Scrolls Online, this twist of its iconic saga by a multiplayer with so many pretensions and duration over the years. For the same reason, the company does not want to see displaced the most current generations of consoles, and as they will launch a patch to improve aspects in PS4, it will be this same year when the company also do the same with the version of Project Scorpio.
In a Web Finder interview with creative director Rich Lambert of Zenimax Online Studios (in charge of developing Elder Scroll Online), substantial information was revealed for the future buyer of the new Microsoft console. According to his own words, “I think we’re going to be in for the same kinds of things that we did with the PS4 Pro, so visual stability will be up there.” Lambert also comments that power is the key to improving the Elder Scroll Online, just like the hardware memory. With this they would get hundreds of characters running on the screen at the same time, generating battles with 300 people simultaneously.
There is no doubt that the studio will bet on Elder Scrolls Online, and the test we have with the launch of new content, as the last expansion appeared this very day June 6 set in the kingdom of Morrowind. In this E3 we surely notice the visual and performance change in the new Microsoft machine.