Practically from its earliest days, where a monthly subscription was required to play, ‘The Elder Scrolls Online’ has stood out as a quirky MMO, where one who wants to enjoy it almost completely alone can easily find appeal. Except for some group dungeons and the ever-present PVP, this is a massive RPG perfectly designed for the solitary player, where he can fulfill the hundreds of missions he hides without company, and the tonic has not changed in more than 3 years the game takes in stores.
Bethesda has done nothing but correct many of the steps it has taken with ‘The Elder Scrolls Online’, especially eliminating those monthly installments, and later, with the One Tamriel update, which eliminates any level limitation or Alliance for to explore the terrain more freely than ever. With this, this MMO has only grown over time, adding expansions as disparate as ‘Imperial City’, very focused on PVP, or ‘Orsinium’, more oriented to the PVE, and which looks more like this than we occupy, ‘Morrowind’.
It’s been 15 years since TES III: Morrowind was launched, probably the first game of the massively successful franchise, and this new downloadable content wants to appeal to both players and classic players of The Elder Scrolls ‘That still need a little push to get into this online world. Thus, Vvardenfell is the stage – the biggest added, as we were told – chosen for the definitive adventure in ‘The Elder Scrolls Online’, designed with care and perfectly recognizable for those who enjoyed that classic third delivery, although with the differences that Marks the chronology, and is that this expansion is environment hundreds of years before the original.
What Happens in Morrowind
The events that are narrated in Morrowind have an interest perhaps superior to the one of the main story of ‘TESO’, and soon after arriving, a conversation with the demigods Vivec reveals to us that this has been gradually losing its powers by certain rituals of the Daedra, which leads to a series of plots and secondary characters that manages to capture the attention of the player. In addition, it is 100% independent of the main plot, which not only is not essential to have passed this, but we can intercalarlas at our whim. Once again, and like the base game, this expansion is totally designed to be enjoyed alone, as if it were a numbered delivery more than ‘The Elder Scrolls’ with the obvious caveat of finding dozens of players sharing the world. Of course, and although there is a group of fans with a translation in a state already very advanced, complete and sometimes difficult English.
Morrowind content offers mixed feelings. On the one hand, it is indisputable the number of hours of game that offers, almost incalculable and unabashed, with many missions not only principal but also secondary, but on the other hand, does not provide especially novel content in the section playable beyond the new class. We’re going to play Morrowind exactly the way we’ve played all the time before we got here, and that’s still a weakness, but if we have enjoyed that road, we will continue to enjoy this expansion equally.
Bethesda has made the decision to sell Morrowind as a separate product, a priori wise, but whose goal is somewhat dissolved by the design of the game itself. It seems clear that he wants to reach the classic players not only the saga, but also the RPG, and can get it halfway. The environment is familiar as well as some of the game mechanics, but when this classic player has to face some inherent in the MMORPG such as farmer, creation of objects or some aspects multiplayer, may be overwhelmed and can not To avoid feeling laziness at the slowness with which progress is sometimes made.
However, I personally believe that the whole set of ‘The Elder Scrolls Online’, including this expansion we are talking about, has the charm enough to appeal to that classic player, as long as he has patience. Among these elements is always the feeling of freedom, the simple fact of walking around Tamriel, this time, without the limits imposed by our character level, and the once-masterful soundtrack of Jeremy Soule. Morrowind includes new pieces of this composer that bring epic to combat again and calm to the exploration, in a consonance as always perfect.
Also With Multiplayer Players
Sometimes it is worth remembering that this is an MMO, and that after all, it is designed to share experiences with other players. In this sense the additions are mainly two, and one of them is Halls of Fabrication, a dwemer home environment inhabited by numerous machines that test the skills of up to 12 players and where despite the huge amount of characters he puts in Screen, it makes very necessary some cooperation, since it is extraordinarily harsh. To make matters worse, not only enemies are a hindrance, but also certain elements of the stage created by these elves specialized in technology.
However, the most advertised new feature is Battlegrounds, a PVP mode for three teams of four players that offers very fast matches – rarely last more than ten minutes – and as promised, they imply a more direct experience, much more in fact than The massive battles of Cyrodiil. In the interview with their creators, they explained to us that a multiplayer session in Cyrodiil required hours to have the lesson of having achieved something, something that does not happen with Battlegrounds, and indeed it is.
Sometimes they sin too chaotic, because if there is no cooperation it is easy for each player to go by their side and make it complicated to get the victory, and that although the matchmaking balances the level of the players, sometimes there are certain imbalances Which do not make fun games precisely. There is no shortage of modes, but more would be needed, as well as scenarios, to bring variety to a modality that must grow and compete with Cyrodiil, who already has a long way to go and generally like the community.
One More Reason To Immerse Yourself In TESO
In general terms, both the virtues and the flaws with which ‘The Elder Scrolls Online’ were retained. It is a continuation expansion that I am not sure if it will be able to attract new players, but that undoubtedly will delight those who are already enjoying it. A huge environment, already known, is the perfect setting for new adventures in this MMO, and also has a main story certainly interesting, even with the classic messenger missions that are always present. Basically, downloadable content for fans of the game, especially if they played at the time ‘TES III: Morrowind’.