Bless Online

Why Bless Online Might Be The MMORPG You Are Looking For?

Bless’s developers are adamant on the community’s worries about Pay-to-Win. The game’s director has repeatedly said in interviews that Pay-To-Win “isn’t going to happen”. If you worry about that you should be able to rest assured.

Even though they haven’t reached a final decision about the payment model, they have said that Buy To Play is the most likely candidate. The game will feature both vertical and horizontal progression. Basically Bless aims for a fun leveling experience and fun end-game content, not one of the two.

Bless Online

Bless also has a Faction system, when creating a character you MUST choose between Hieron or Union. Below are points that make it “stand out”.

Combat:

Even though there aren’t any major details, Bless’s combat will feature skill combos and strategy. Players will be able to increase their combat efficiency by “growing” abilities and skills.

Bless also aims to create a variety of playstyles for each class. Meaning that even if you have the same class and even the same gear, you will still be able to adopt your own different playstyle and combat approach. Sounds sandbox-y.

PvE:

Even though Bless originated from Korea. the director has said that they will adopt a more “Western” style of MMORPGs. Doing dungeons, quests and going through the story will be more rewarding (in terms of EXP and probably gear) than “mob” grinding.

Bless has a Taming system that allows the player to tame almost every monster as a pet or a mount. For the raid lovers, Bless will feature 20-man field bosses and 40-man raid bosses. End game and early game dungeons are also included in the game.

PvP:

Keep in mind Bless has a Faction system. Bless will feature massive scale War that stretches from land to sea and sky. No details or video clips have been released on this but, this is a thing that the game’s director believes will make Bless stand out a lot from its competition.

Being “high” level opens up Open World PvP. To give you a very basic idea, the Japanese version of the game has Open world PvP from around level 30. Instanced PvP includes Arenas (probably 1vs1, 2vs2, 3vs3) and 15vs15, 10vs10 battlefields.

There are also “sieges”. A guild can choose to attack an opposing castle that will be defended by an opposing guild. These can reach 100vs100 and more. Hopefully the servers will handle that.

FF

Square Enix Introduces A New Concept For FFXIV: GO APP

In a video Square Enix introduces a new concept for their successful Final Fantasy XIV MMORPG. It’s a smartphone app that lets you use its collector jobs to reduce the various materials and resources on the road and outdoors: FFXIV Online GO

The announcement of a companion app for FFXIV is already a good year ago, because the features coveted by the players have been postponed several times due to various circumstances.

FF

However, in his last letter from the producer, Naoki Yoshida has confirmed that the app will be released in the period between patches 4.2 and 4.3.

And now the wait seems to have an end.

Playing with FFXIV GO on the go

Already in the 1.0 version of the game, collecting resources and resources was an important part of the gameplay of Final Fantasy XIV, but it’s a time-consuming activity that you need to sit at home on your PC or PS4.

And so the Square Enix ladies and gentlemen set an example to Niantic and their Pokemon GO game. So they decided to develop a FFXIV GO app for their community.

This app will show players if and where their collection points are located where they can mine certain materials.

This also has the advantage of being able to meet with friends on the go, which, according to Square Enix, should strengthen the sense of community.

Together with the specially developed “Harvesting Stick”, which transforms the mobile phone into an ax, a pickaxe or anglers rod, you can boost the collection rate of every mining site to 100%. Remember to stay tuned at FFXIV4GIL for more FFXIV news, tips, guides and even cheap FFXIV Gil.

And there are even gameplay footage about:

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Bless Online

5 Playable Races For Bless Online Union

There are 10 playable races for Bless online, Union have 5. From what I have been able to read and see so far, your race does not class lock you like some other games do. Your race only determines your faction.

Bless Online

Union:

1. Amistad: The Amistad value freedom, independence, scientific progress, and the various arts such as music and poetry. At one time, they were freed from the influence of the Empire and organized a union of the peoples inhabiting the southern half of the continent. Now they are competing on equal terms with the Empire and are free from others meddling in their affairs.

2. Aqua Elf: After the fall of the Kingdom of the Elves, many exiles relocated to the southern part of the continent. There, they began to call themselves the Aqua Elves. Their land is located on an island, separated from the continent by a wide strait. The main objective of this nation to create a society based on the principles of free thought and progress.

3. Iblis (Devil): Just like the Fedayin, the Iblis were form another dimension. That world was ruled by the Devil’s advocates, but the rebellion changed much. They retreated to this continent, leaving everything behind. Since the retreat, they rejected ancient knowledge and have now forgotten the skills that permitted movement between worlds. They are now cut off from ever returning home.

4. Pantera: The Pantera are strong and brave soldiers who refused to recognize another’s power over them. Their previously scattered clans hunted and looted, resorting to robery. However, they have now united and joined the coalition of Union as equals to the other races. Uncontrollable and aggressive, they recognize honor and glory obtained through battle.

5. Siren: The Siren’s racial home was destroyed by the eruption of an underwater volcano. A small group survived by taking refuge in a large ship and eventually washed ashore on the continent. The Siren commune with nature and are concerned with their survival, attempting to recreate their species along with their former power. They are renown as the most gifted swimmers, divers, and sailors and have amazingly beautiful voices.

Marauder

U4GM Is Always Your Best Choice Whenever You Need POE Orbs

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U4GM as the largest POE Orbs seller who sells POE products for 5 years from POE. U4GM is established in 2010, we have focusing on POE Orbs cheap, POE Power Leveling, POE Items and so on. We are committed to outstanding customer services to provide our customers with exceptional prices and news that can provide game news and game guide. We are much more different than your typical gaming service website. The workers at U4GM are not only currency sellers but also real players in games. U4GM is a customer first website that guides you along your purchase to make sure you are satisfied. By picking games that are in demand we ensure that we can meet all customer needs.

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Path Of Exile Did Something That Diablo II Prodded And Diablo III

 

In Path of Exile, in maps are treated as items, and may therefore roll a number of random modifications which increase their danger and potential for reward. There are seven different classes for the player to choose from. Class selection has no bearing on the equipment or abilities available to the player. Path of Exile’s approach to character abilities is similarly flexible. Skills, spells, and abilities are not tied to specific character classes. Gamers tend to buy currency from U4GM such as poe buy items and chaos orbs poe.

Path of Exile

Path of Exile’s Leagues always add additional mechanics which last for the duration of that league. This means there is always a reason to return to the next league, as new content or game systems will change various elements of gameplay. The gameplay is based on instances, meaning when you as a player leave a main city, you are in your own game world where no one else can interfere with it. Path of Exile also has a very simple combat system, visit the official website here.

Path of Exile is fairly normal in most of its aspects, but what they have given you appears in the form of the most intimidating, confusing, and jaw droppingly awesome “talent tree” systems I think has ever been made in a game. Path of Exile is a fantastic Action RPG with incredible ambience and creative character control as you level up on the dark island of Wraeclast. Though a bit weak in story, Path of Exile is a must play for anyone interested in the Action RPG genre.

The game has some very well done voice acting which is used when interacting with NPCs. This alone made me more interested in getting immersed in the story on offer in the game. Path of Exile did something that Diablo II prodded and Diablo III and Torchlight never even went near: complete control. Grinding Gear Games is respected within the Path of Exile community because they are not only always listening to feedback, but they act upon it to improve their game as quickly as possible.

Path of Exile

General Recommendations For Progressing Maps In PoE

In Path of Exile, this league has been particularity bad for a lot of people. Last season I had no trouble getting into T13, T14 maps. I got into T15 but couldn’t sustain them. The following are some general recommendations for progressing maps:

Path of Exile

1. Run Bloodlines on maps you want to get the next tier. It increases the number of blue monsters by a good amount, increasing your odds at a +1 map.

2. Chisel – I typically chisel maps where I know I want to progress it. I never chisel maps 2-3 tiers lower than I want to be in. Mostly I save them for an unlocked map I want to drop in adjacent maps, or T13 where and my T14 pool is empty.

3. If you are not SSF, you can always push T9 – T10 pretty hard as blue maps, and sell items to buy higher tier maps. It’s annoying to have to buy them, but if you can produce enough money from item drops, use it to fund you map pool.

4. Sextants have changed, but they are still useful. I look for a mod that adds more monsters. Keep in mind. Beyond monsters do not drop maps, so rolling beyond is useless when looking to progress maps.

5. Don’t forget to use atziri fragments for more quant. other things to note, If you just feel like you need a small pool of red maps to be able to get it going, try running uber lab. There is a chest that can spawn which will drop like 3-5 t11s-t13s. That helped me alot early on.

6. Trading is a pain, but honestly you should be able to get a reply within 2 or 3 people for maps. Try and get the maps you need to complete a tier and run those until you run out. Then buy what you need for the next tier and run those along with the ones you found for the next.

7. Basically try not running a new tier of maps until you have most or better yet, all of the maps of that tier. It makes it a lot easier to get that 1 map you need when it’s the only one of that tier that can drop.

If you are new to the game, you can follow some build guide from our website.

4.25

Final Fantasy 14: A New Zone Is Planned: The Forbidden Land Of Eureka

Finally discover the forbidden land of Eureka

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It’s a great day for Final Fantasy 14, Square Enix’s RPG online (Nier Automata, Dragon Quest Builders)! Indeed, the update 4.25 is finally available, and with it a lot of new content. Recall that a new zone is planned: the forbidden land of Eureka. Which is accompanied by new challenges, original combat mechanics. Also on the program, the seventh season of PvP The Feast, as well as the latest adventures of Hildibrand, the gentleman detective. The editor of Final Fantasy 14 gives us even more details on this great area to explore:

“Zone” type gameplay: Up to 144 players can occupy the same instance. Players are encouraged to band together to hunt the famous monsters together.
Progression of the character: The adventurers will gain basic experience points that will allow them to handle the elements, but they must remain cautious, because dying in Eureka means losing experience points or even a level for the unwise.
Alternative Combat System: Players will need to modify the element of their attacks with the Magia board to match that of their enemy, which will require more strategy. Players will need to customize the basic attributes of the Magia board before launching the expedition. This choice will be crucial in order to achieve the different objectives.
Rewards: Through their exploration of Eureka players will occasionally gain protean crystals that will allow them to upgrade their Eureka equipment with the help of Gerolt, the famous blacksmith.

To enjoy a free trial on the app, with all content available up to level 35, with no restriction for play time, visit this address. Final Fantasy XIV Gil is an important part of the game. Without these currencies, you won’t be able to realize success in the game.

Path of Exile

Why Add Incremental Rewards Is Necessary In PoE

In Path of Exile, many players have been complaining about layers of RNG and the lack of “incremental rewards”. What are Incremental Rewards? Breach Splinters, Harbinger Shards, and Divination Cards are good examples of incremental rewards. Rather than having a 0.01% chance of dropping a Breachstone from a Breach mob, you have a 1% chance of dropping a Breach Splinter.

Path of Exile

Why do people want Incremental rewards?

While I’m sure there’s a strong argument to be made that people want PoE to be a more rewarding Skinner Box, I think that the actual reason is much more simple: economy. Incremental rewards are a method of income redistribution.

Let’s take a casual player who plays an hour a day and accumulates 10ex or so by the end of the league. Now let’s clone her a thousand times. Let’s say the chase unique is worth 100ex, and RNG dictates that only one of these players will get that poe items. So one person ends up with 110ex for the league (becomes quite rich), while the rest of the players get nothing.

Now let’s make that chase item have a div card which you need 100 of to make the item. Instead of one player getting the entire item, each player would average out to 1/10th of the item (10 cards each). So instead of one player being at 110ex and the rest being at 10ex, each player ends up at 20ex (with variance, more like 18-22ex).

What’s important to note here is that these players would never be able to afford that chase item. I’d be surprised if even 5% of the player base has enough currency at league end to purchase a mirror, for instance. But doubling their income will allow them to get to their build faster, or try twice as many builds as they usually would, just by selling off these cards.

A lot of more casual people want to try some of the end game content, but if you’re only making 10ex a league, dropping 1/10th of your wealth to attempt a shaper run seems like a heavy price to pay when you’re unlikely to make back that money. Let alone if you aren’t sure if you can do the fight! This applies equally to going heavily into a shaped map strategy with sextants or the like – if you get unlucky while running the first set of maps, you will see your pool dwindle and can lose that investment.

Making sure that there are more incremental rewards in the game, especially involving league mechanics, will allow more players to be able to engage with the game more. And that’s good. And adding incremental rewards doesn’t mean you have to dole out more stuff, you just have to distribute it better.

Path Of Exile: Lots Of Players Have Trusted Us In Various Games

Path of Exile, it is a free-to-play title supported by microtransactions. Players can initially choose from six available classes to play as (Duelist, Marauder, Ranger, Shadow, Templar, and Witch). U4GM have run online shops for a long time and accumulate rich experience. We supply the path of exile currency with 99% handwork and we offer the safe guaranteed. Great website definitely shop here again if you ever need anything. If you make an order from us, we will delivery in 5-10 mins as soon as possible.

Path of Exile

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