PoE 3.3 Witch Builds for Necromancer, Occultist, Elementalist

The Witch is Path of Exile’s pure intelligence class, creating her an unmatched master with the elemental and dark arts. She wields the power of raw magic to decimate her foes from a distance. Her sturdy will surrounds her possessing a shimmering barrier against physical and magical attacks, a barrier which has to become pierced ahead in the Witch herself is vulnerable initially. As well as pure damage-based magic, the Witch also can cripple and kill her enemies with curses and ailments. She is usually a leery buddy, at the same time as a harmful enemy. In right here, U4GM will share 2 PoE 3.3 Witch Builds for Necromancer, Occultist, Elementalist.

 

[PoE 3.3 Witch Build] Pricey Incursion HC Viable Antibes Witch, clears all content material Construct For Necromancer And Occultist

All map viable, Guardians, Liches. If nobody adding DPS wants them to clear out space, you could solo comfy but with players in you will not have the ability to take down spires fast sufficient unless you got maxed stuff, tested in Incursion SC.

The anti-BS Mark II 3.3 Ready Version. Vastly enhanced because of Indigo’s existence.

Sorry, this post will not be as elaborate with photographs and stuff, I’m busy with other stuff, but sometimes I just like creating builds to take my mind off things, and I can assure you it performs because of the math.

Class: Occultist

Pros:
+ 71/71 Block (75/75 doable)
+ Pseudo Aegis
+ Very Very good Regen
+ No operating out of flasks
+ Incredibly Very good dmg,
+ CI w/20k+es probable

Cons:
– Costly
– Can’t do maps with no mana regen

Mechanics & Main Gem Links
Helm -> Lv 1 CWDT + Unearth + GMP + Volley
Weapon -> Phase Run + Duration + Rallying cry
Shield -> lv 1 CWDT + Spirit Offering + Immortal Call or enfeeble
Gloves -> Scorching Ray + Cast While Channeling + Desecrate + Spirit Offering
Chest -> Summon Flame Golem + Minion Harm + Empower + Fire Penetration + Volley + Spell Echo
Ring (Unset) -> Clarity
Boots -> None
(See “Main Gear” for changes & extra details)
GMP vs. Volley -> GMP clear faster, and volley shotgun rare/unique and lesser dmg penalty when it uses other skills
Empower vs. Elemental Focus/Controlled Destruction -> Without a +1 chest, empower does worse dmg wise, but it gives your minions some more hp, but minion hp doesn’t matter too much anyway since you do resummon them quite frequently for the dmg boost.
Order of Importance -> Golem > Spell Echo > Volley > Minion Harm > Fire Penetration (colossal boost especially in PvP when others have overlapped res)

Mechanics:
Whenever you take hit damage, your Cwdt trigger and produce 7 corpses, your SO consume those corpse immediately (have this Cwdt on the shield, so the corpses are made first) and replenish the damage you take by an amount somewhere between 1.5k-2.5k depending on how well you geared. You can push this higher if you have the Cwdt unearth linked to volley GMP up and put the minion on your helm.
However, the correctly modded helm (+3 minion level, Minion Harm, 30% elemental harm essence + Life/Resistance) is extremely hard to roll given that it is only doable with essence so you probably will not have it. However, if you do get it, it would not only dramatically increase your golem harm (pseudo 7 links).
However, also dramatically boost your defense due to the two other corpses produced by the addition of LMP in having the unearthed combo on the chest.

Gear:
Voll’s Devotion
Dream Fragments
Romira’s Banquet (Resolute Technique Version) or Gift’s from Above (ele focus version).
Indigo
Death’s Door (2% life and mana regenerated when hit lab enchant)
Advancing Fortress (culling strike corrupt if you are going the extra mile)
Rare ES gloves Socketed Gems Deal 30% more harm over time Essence Mod (though it is doable to get the needed block chance for 75/75 by rolling elder gloves, it would probably be too much of a pain to make since gloves have adequate mods in the pool as is)
Rare ES Chest
Rare ES Shaped Crystal Belt, Looking for mods: ES/%es/reduced crit/energy shield Recov/mana recovery/ int(only on essence I think); The most important mods reduced crit, power shield recovery, and mana recovery
Rare Shaped Titanium Shield Looking for mods: ES/%ES/Mana or Spell Dmg/Chance to block/Recover ES on Block/Int or All Resist

jewels:
x1 watcher eye (clarity with mana gained as es + determination with reduced extra crit dmg taken)
x1 pure talent
x1 power within
x5 reckless defense
x2 es/mana abyssal jewel
Notes: Pure talent is not an absolute, but I do find it quite lovely since it’s much easier to get than a perfect rare es/mana abyssal jewel. Sadly Using pure talent leave you at 109 Dex, not adequate for a max leveled faster attacks, so it has to be under leveled.

Flasks:
The prefix of all flasks should be Avengers.
Eternal Mana Flask of Dousing (Removes Burns, this one has to be on the mana flask for best effect)
Bismuth Flask of Grounding (Anti Shock)
Sulfur Flask of Warding (Anti Curse)
Quicksilver Flask of Adrenaline (Adding Movespeed)
Silver Flask of Resistance // I chose a silver flask over other flasks due to the fact the speed helps a lot

Gems/Link Setup:
Helm: Lv 1 CWDT – Lv 1 Tempest Shield – Lv 1 Unearthed – Lv 1 Arc
Chest: Scorching Ray – Efficacy – Burning Harm – Elemental Focus – Controlled Destruction – Arcane Surge
Weapon: (Fortify comes on the weapon) – Shield Charge – Lv11+ Faster attacks – Accuracy/Culling Strike/Charged Dash (gets you across gaps)
Shield: Enlighten – clarity – determination
Gloves: Lv 21 Essence Drain – Lv 21 CWDT – Efficacy – Controlled Destruction
Boots: Lv 14 CWDT – Lv 1 discharge – Lv 16 Immortal Call – Increased Duration

Skill tree: https://tinyurl.com/y74y4nm6
Example Link: https://www.pathofexile.com/forum/view-thread/2064143

 

 

[PoE 3.3 Witch Build] Pretty flashy and colorful Triple Herald Disintegrator Cast On Ignite Elementalist

That is a new iteration from an old make I made back in 2016. What you are looking at here is a Cast On Ignite/Cast When Damage Taken Elementalist was wielding the new Elder staff Disintegrator and spamming a variety of spells to cause destruction and death everywhere.
If you want to have fun while walking similar to an auto-bomber create but being a lot Tanker, then this is the right construct for you. I??£¤ve completed various red maps from all tiers, also second boss maps, and even Guardians.

Pros:
+ Really flashy and colorful
+ Looks even better with all the different MTX
+ 6k+ Life
+ 5 Endurance charges
+ 100% chance to ignite
+ Tons of spell casts per second
+ Mostly automatic
+ Decent damage and clear speed
+ Explosive
+ Fun
Cons:
– Negative modifiers to Life Recovery and No-Regen maps
– High Physical/Chaos harm
– Ailment avoidance for enemies
– Starving for sockets
– Reflect
– Annoying to level
– Silence
Lightning Thorns
– Can not run Atziri/Uber Atziri

Bandits: Kill all (+2 Passives)

Pantheons:
Major God
Solaris/Lunaris – fully upgraded (great for crit maps, ailment avoidance)
Minor God
Rakesh – fully upgraded (optional, helps a lot against Blood of Corruption, slows and Lab traps)

Leveling Guides:
Early on, focus on Life and Spell damage, there’s no reward for investing into Jewel sockets and chance to ignite. That becomes important much later since Eye of Innocence requires level 68 to begin with that.
Grab Elemental Overload relatively early. It’s pretty intense and helps you clear faster.
For early leveling, you may use a Tabula Rasa and two Ash called wands or two Axiom Perpetuum Sceptres.
Suggest you travel towards the left side of the tree first and pick up the additional Endurance charges. That helps you with Kitava and Co., where the adds are dealing Physical massive damage.
Cast When Harm Taken is a pain to keep track of later on since you have to continually check the spell levels before you level up a gem. Suggest you keep the CWDT at level 4 until you start doing tier ~9 maps, and then you may start leveling them up.
Disintegrator requires level 64, so you should be able to equip it before you face Kitava. That makes things much more comfortable.
Before you get to Kitava, you should already have at least 5 sockets available and, if you decide to over level, you might also be able to equip Eye of Innocence. If that’s the case, blast his face with level 4 CWDT setups.
The general rule of thumb: Life > Damage. We cast so many spells that we can get away with it.

PoB Link: https://pastebin.com/dKu6H6Wy
Skill Tree: https://tinyurl.com/ya92ls9k
Example Link: https://www.pathofexile.com/forum/view-thread/2033965

 

Normally, they may be not worth the trouble for factors that are enough in the long run. Although they may be helpful for players who could know practically nothing concerning the game. For by far the most aspect, they may be understanding tools for novices to ease them in to the game. For far more Path of exile 3.3 Builds, you’ll be able to stop by U4GM.com. Just a reminder: you can get 5% coupon code at no cost from the reps if you Acquire Poe Currency order from this short article.

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