Monthly Archives: May 2018

Different Foods for Different Races in ESO – Official Cookbook

I’m wrapping up work on the official ES/Skyrim cookbook, and am trying to tie up a few loose ends here and there. Most importantly, I’m trying to make sure that there’s at least one recipe for each race so that everyone has a little representation. Obviously there’s plenty to go around for the Nords and Imperials, and I have a Breton dish or two, some ash yams and saltrice for the the Dunmer, as well as some recipes for the Khajiit.

Official Cookbook

Notably, though, I’m missing dishes for some of the Elves (Wood/Bos and High/Alt), Orcs, Redguard, and Argonians. Here’s what my brainstorming has come up with, but I’d welcome any other ideas!

1. Bosmer – mostly they eat raw or cooked meat, as I understand it. Some feel the Green Pact does not extend to them using dead plant products harvested by others, though, so it’s not completely out of the question for them to burn wood, at least outside Valenwood. There’s also a loading screen that says ”Thanks to the Green Pact, the more industrious Wood Orcs of Valenwood have prospered by mining coal and kindlepitch and selling it to the Bosmer, who won’t cut down trees for wood to burn, but still need to fire their forges.”

2. Altmer – In Skywatch there’s a festival called the Defiance Festival going on, where various celebrants talk about the food available: smoked meat, peacock confit, honey beer, candied nectar bread, and Isquelian Brandy. For the provisioning craft there’s Firsthold Fruit and Cheese Plate For drinks there’s Cloudrest Golden Ale, Cloudrest Clarified Coffee, Lillandril Tonic Tea, Shimmerene Tonic, Crystal Tower Whiskey, also on Summerset there are a bunch of vineyards.

3. Orsimer – I get the impression that these guys have heavy, hearty foods, usually with meat. Of note there’s some quests relating to Orcish cuisine in ESO: first there’s the New Life Festival quest, where you collect meat and honeycomb for Honeyed Wolf Pie, and there’s also Bitter Goat Cheese, with Betnikh Spiked Ale or Betnikh Twice-Spiked Ale on the side. There is also a series of quests for an orc named Orzorga where you collect ingredients for the feast she’s making for the king, based on traditional Orcish recipes.

4. Redguard – I don’t know as much about their food, but the recipes available in ESO are Gilane Garlicky Greens, Port Hunding Cheese Fries (though at least my guildmates and I think cheese fries is an odd thing that doesn’t seem to fit in), Rihad Beef and Garlic Salad, Elinhir Roast Antelope, Redguard Venison Pie, Stros M’Kai Grilled Seagull, Dragonstar Radish Kebabs, Taneth Chili Cheese Corn. Drinks: Elinhir Qishr, Rihad Qishr, Old Hegathe Lemon Kaveh, Bergama Warming Fire (Special page). Some of the Redguard-style furnishings feature kebabs.

5. Argonians – They definitely eat fish, it’s one of their main foods. I assume they probably do cook them, since in the New Life Festival quest when you catch fish and bring them to the Argonian that will prepare them she’s standing next to a cooking fire. The recipes in the game are Argonian Pumpkin Stew, Stormhold Baked Bananas, Blackwood Stuffed Banana Leaves, Argonian Saddle-Cured Rabbit, Lilmoth Garlic Hagfish. Drinks: Argonian Mud-Nectar, Xanmeer Brandy. Also in the novels The Infernal City and Lord of Souls, one of the main characters was Argonian and he ate just about anything, including some sort of soup his Breton friend made that included melon rind and an egg. Pretty sure it mentioned him fishing a couple times too.

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Remember These 9 Tips To Have Successful PoE Builds

In Path of Exile, for some players, they may have no idea how people come up with builds. Do you just pick a skill, and then sit there with poebuilder and pick random paths until the numbers look good? Remember the following steps, I hope that will help you.

PoE

1. Pick a skill, pick a delivery method then pick a class and Ascendancy.

2. Dual Wield Sword Crit Static Strike as Duelist Guardian.

3. Path to as many life nodes as you can. (don’t go CI until you have practice making builds)

4. Once you can get 200% increased life, then try to find paths to get you defenses as well. Note the nodes that give you a lot of what you need and priorize those (like the nodes that give you life and defense). Take nodes along the way that give you the damage that you need (in my case, sword, dual wield, and crit nodes)

5. Try to shoot for only as many points spent as you can get at level 85 or so. If your build sucks, you’ll burn out trying to xp past this point, or perhaps earlier. Keeping an eye on poe orbs buy can also make things easier.

6. Now load in your skills into Path of Building, choose reasonable pieces of gear you know you can attain – uniques are good for starters – and then configure everything fairly. (that is, don’t turn on enemy is shocked unless you can guarantee shock uptime)

7. With your tree filled in, skills chosen, and items slotted, path of building will show you what to expect from it. At this point, if things suck, its probably best to move on. If the damage is reasonable, but not great, then try to fix the tree to path through more efficient areas, and more efficient nodes.

8. Tweak your gear a bit, tweak your tree, and never be satisfied with what you have. Throw poebuilder in the trash. Path of Building is what you want.

If you are new to the game and don’t want to mess up your first build, follow some build guide from our website. Another option is to just mess around yourself and see how things work.

The PoE Latest News about Looting Mechanic Improvement NEED to Know

So this is something I’ve been thinking about when playing recently, sometimes looting items can get fairly tedious when you’re picking up a bunch at the same time because you have to click each one and every time you do your character moves a little so you have to reposition your mouse. I think a large part of the source of that problem is that you have 0 looting range so you move a tiny bit every single item you pick up even if they are clustered virtually next to each other.

poe loot

Now I have two suggestions which I think would make the looting experience more enjoyable, of course they may not be easily implemented because of how the engine works but it’s just a suggestion.

Suggestion 1: 
Add a small “loot reach range” to your character so if you are standing next to say a strongbox then you can reach items on the opposite side of the box without having to move. This would also reduce the issue of unreachable items that sometimes happen that are juust out of reach in an inaccessible spot.

Suggestion 2: 
Allow some sort of “swipe to loot” mechanic where you hold down the loot button and click-drag over the items you want to pick up so when you release the button it runs to pick them up. Now this second suggestion would probably be fairly hard to implement in a way that doesn’t seem overly abusable, for example it would have to have a max range between items to pick up (similar to loot reach range) or you’d pick up items on the opposite side of the screen with one swipe.. Alternatively it could queue movement between the items but I doubt that’s something that would fit with the game.

Thoughts? Other suggestions that are better perhaps? I definitely something that makes looting less finicky would improve the general experience but maybe I’m the only one thinking this and everyone else has completely different thoughts on it. What do you think it? The in-game currency is available at the professional online gaming house. The interested gamers can buy chaos orbs poe from those professional online gaming houses in the most affordable cost.

3D-art

GGG Announced PoE 3D Art For Existing Unique Items

In Path of Exile official website, GGG shared a preview of the new 3D art for the Mark of the Red Covenant and the long-awaited Anticipation and Surrender. In addition to a new league, new skills, skill revamps, new items and more, they’ll also be adding 3D art for a selection of existing unique items.

Path of Exile

What are the player’s thoughts of this a preview of the new 3D art?

“My personal favourite is the council mask. It’s a great skin. Doesn’t work with every setup though, so there is that. Eber’s unification is a really simple and decent one. Skullhead can be good.”

“Bone helmet(The base) is one of the best default base skins in my opinion. Kitava’s thirst could be a decent choice. All of these rely on a setup that matches though. Finally, heretic’s veil is a really good one.”

Path of Exile

“Part of me feels like they’re reluctant to make more 3D art for existing armor uniques, since it could possibly detract from armor MTX sales (which are the most expensive). It’s basically a low reward avenue for them to go down.”

“I’m so psyched for those anticipation/surrender models, was super disappointed when I saw they didn’t have unique models.”

“Maybe they thought to keep it all red is better? Also, since it’s wider, it looks more like a shield that blocks. The effect looks super awesome and more important to me than everything else.”

I believe that GGG will of course keep working to improve every aspect of the league they can. And don’t forget that U4gm.com Sale Cheap POE Currency, POE Orbs, POE Items.

Path of Exile

Make Standard Flashback Lite – Path of Exile

There should be something that makes Standard more worth it. It seems 80% of folk play league, and if you don’t you’re missing out. I like leagues, but it tends to take me almost all 3 months to get to red maps between work, life, and other things. And then I have to start over or miss new stuff.

PoE Flashback lite

What if it was a bit more like this flashback event? Say, every area has a 10% chance to add one old league modifier on top of the usual standard. And it refreshes every hour. It works just like flashback is right now, only with just one mod, and on a low chance. This mechanic would not be in leagues. It doesn’t throw off the power balance terribly, and once in a while everyone goes to farm somewhere earlier in game because a Breach opens up or Harbingers spawn.

Yeah GGG shoukd do a yearly(?) Reset of standard and move everything into like a glacier league so it goes like this

Challenge League 
Resets every 3 to 4 months with the new crazy mechanics GGG want to implement.
Which when it ends transfers all the players into:

Standard League
Resets yearly(?) – GGG use this league to check the ending challenge league’s “will the challenge league be implemented in the core game?” implementation, and any further development of the league that missed their development cycle when the challenge league was first released.
Which when it ends transfers all the players into the:

Glacier league
Never resets. Gets the adjusted and refined long term implementations of the leagues when the standard league ends.
I think this is a pretty good solution because:

GGG can implement insane challenge leagues and gets a chance to give them a good second pass of development. Resulting in them being deeper and more polished as the move into the new standard. People that can’t no-life the challenge league’s will get enough time over a year to explore the leagues in a fresh-ish economy. The in-game currency is available at the professional online gaming house. The interested gamers can poe currency purchase from those professional online gaming houses in the most affordable cost.